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dimedis presents new Digital Signage milestone

kompas_DigitalSignageWith the latest version of its Digital Signage solution kompas, software house dimedis presents a new industry milestone. kompas 6.0 comes with full support for HTML5 and markedly improved interactivity thanks to new touchscreen features and easier integration of external content such as interactive kiosk pages. Another prominent new feature is kompas smart.remote, which allows users to interact with the Digital Signage system through their smartphone. With kompas 6.0, dimedis also introduces a new design and CI for its award-winning software.

kompas smart.remote – more interactive Digital Signage!

Wilhelm Halling, founder and managing director of dimedis, had this to say about the latest version of kompas:

WilhelmHalling“kompas 6.0 sets new standards for the industry. It is one of the first Digital Signage solutions to fully support HTML5. dimedis has relied on web technologies from the very beginning; HTML is in our blood and that philosophy has turned out to be the right way. kompas runs in the browser without the need to install any software and it is the ideal tool to manage content across large, nationwide networks efficiently. By directly integrating Adobe Edge Animate with kompas, we have a powerful content and template authoring tool at our disposal. With Adobe Edge Animate, users can create visually appealing, dynamic Digital Signage content based entirely on HTML5. We are proud to offer our customers further improved stability and interactivity with the new version. Interactivity is an ever growing trend in the Digital Signage business and kompas 6.0 is at the forefront of that movement.”

Major new features of kompas 6.0

  • Full support for the current HTML5 specification
  • Integration of Adobe Edge Animate as content and template editor
  • kompas smart.remote – smartphones as remote control for kompas clients
  • Videowall mode, display settings and presets available during initial setup
  • WLAN support available during initial setup
  • Support for PDF and Powerpoint files
  • Further improved handling of faulty content on the player
  • Players running in offline mode can receive content via USB stick
  • Integration of external interactive kiosk content based on HTML5; switch between modes using touch
  • Overlay of navigation bars for kiosk content in Digital Signage mode
  • SMIL player support
  • Media management by location (asset repository)

Further information about HTML5 and the implications for Digital Signage and kompas can be found in this presentation:

HTML5 impacts the Digital Signage industry

  • HTML 5 will dominate the internet
  • Costumers will expect HTML 5 as a standard
  • Digital signage has to use that opportunity
  • Standardization will boost digital signage
  • Agencies will be able to plan their campaigns more easily and platform independently and to integrate digital signage much easier


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